The first model to create was "The Golden Egg". Seeing as the whole fable is based around this Golden Egg, it was obviously pretty important. I started off by creating a "Sphere". I then made this an Editable Poly so that I could play around wit the vertices. I now selected the very top vertex of the Sphere and used the "Soft Selection" tool to gradually start affecting a larger area of the sphere. I then used the move tool and raise the height of the egg. This created the shape of the top of the egg.
As you can tell, this is a very simple model to create but it was very important to the fable so needed to be created.

I now had my Egg model created however one of the key parts of the Fable is the fact that it is golden. This meant that I was going to have to change the colour of the Egg. I thought I would look around on the Internet to find a good gold texture but instead found a tutorial of how to make one.
http://www.3dvalley.com/tutorials/creating-gold-silver-and-copper-materials << The link for the tutorial I used.
This tutorial showed me how to create the gold texture and add different lighting to it to give it a good shine.

I liked the final product however during the animation I did come across a big problem whilst using this egg model. With the gold texture that I had created attached to it, adding lighting to the scenes made it very hard because of the reflection that was set up. In most of my scenes I ended up having to just add a gold colour created from the colour swatches in 3ds max.
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